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  • About
Claire Nellessen
  • Work
  • About

International Red Cross

Cannes Lion
๐ŸŽ—
Shortlisted for Innovation

Clio Entertainment
๐Ÿ† Grand Clio
๐Ÿฅ‡ Gold
๐Ÿฅ‡ Gold

One Show
๐ŸŽ—Merit
๐ŸŽ—Merit
๐ŸŽ—Merit

National ADDY
๐Ÿ† Best of show
๐Ÿฅ‡ Gold
๐Ÿฅ‡ Gold
๐Ÿฅ‡ Gold

The International Red Cross had lost relevancy with younger generations. So we took our life-saving mission to their battlefield. We transformed the biggest video game in the world, where over 350 million people play soldier and killing is the goal. And for the first time ever, players win by saving lives instead of taking them.

But changing the game in an authentic way meant we had to build Liferun with the help of the gaming community. So, we partnered with the best amateur game builders in the world to translate our real-life missions into Fortnite. As Red Cross workers, players race to complete action-packed missions and can even donate in-game.

Then, gamingโ€™s top influencers lent their skills and followers, pro bono, to make the launch of Liferun a legitimate, pro-gamer-approved event. They played a live tournament at PAX, the biggest gaming conference in the world, and broadcast the livestream to their collective 20 million followers.

Liferun allowed players to experience the other side of war, and created a whole new generation of heroes.


ART DIRECTOR
Claire Nellessen

CREATIVE DIRECTOR
Danielle Trivisonno Hawley
Rick Albano

HEAD OF INNOVATION
Jason Brush

DIRECTOR OF PRODUCTION
Craig Jelniker

ICRC PUBLIC RELATIONS
Chris Hanger

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